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NetEase subsidiary Bad Brain Game Studios to shut down

NetEase subsidiary Bad Brain Game Studios is shutting down on November 17, 2025. The Canadian studio confirmed the news in a post on LinkedIn and...

Becoming One with Nature Takes Time and a Lot of Yoga says Pauline Jacobs

The increase in overall pollution that the planet has seen during the past few years has impacted the planet in such a way that...

Contributing to a Brighter Future by Volunterring For Environmental Societies

The increase in overall pollution that the planet has seen during the past few years has impacted the planet in such a way that...

Letting Loose and Having Fun in the Rural Villages Along the Seine in France

The increase in overall pollution that the planet has seen during the past few years has impacted the planet in such a way that...

How Overwatch communicates character from a first-person perspective

How do you communicate character and personality from a first-person view? That's the question tackled in the latest episode of the Extra Frames video...

How Darkest Dungeon mirrors the real highs and lows of game development

This week, Red Hook Studios released the latest expansion to Darkest Dungeon, formally known as The Crimson Court. With this new DLC, we wanted...

How intentionally frustrating players can lead to better game design

- Designer John Treviranus explains the benefit of including frustration-invoking features in video games.John Treviranus is the designer for Duelyst, a game that crosses...

Yooka-Laylee devs talk design and balancing success with expectations

- Playtonic studio director Gavin Price, speaking to Ars Technica about development changes after unexpected success.Yooka-Laylee, Kickstarter home-run and spiritual Banjo-Kazooie successor, is due to...

Game Design Deep Dive: Dynamic audio in destructible levels in Rainbow Six: Siege

Deep Dive is an ongoing Gamasutra series with the goal of shedding light on specific design, art, or technical features within a video game, in order...

Attend VRDC for expert advice on tackling VR’s usability challenges

Heads up, VR devs: Virtual Reality Developers Conference organizers are hard at work lining up a fantastic array of VR/AR experts to speak at the big November...

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