Real talk: Your amazing, innovative, one-of-a-kind game/story/character/song has almost certainly been done before. Probably more than once. At GDC 2014, writer & community manager Nika Harper...
At the GDC 2014 'Rant Apocalypse" session, academic and author Heather Chaplin delivered an argument against game developers modelling the games they make to take advantage...
This week, our partnership with game criticism site Critical Distance brings us picks from Zolani Stewart on topics ranging from the pastoral settings of Harvest Moon...